Dr. Mundo TFT - Builds / Items / Comps - Set 13
Data analytics of Dr. Mundo TFT Set 13 - Dr. Mundo tft stats and abilities with best items, and recommended team comps.
Dr. Mundo
-
Experiment
-
Dominator
Cost
4
Health
1100
Attack Speed
0.6
Attack Range
Armor
60
Magic Resist
60
4.58
Avg. place
48.78%
Top 4 rate
10.74%
Win rate
Abilities
Maximum Dosage
Become energized and heal [ 775 / 1095 / 3016 ] () over 2 seconds. While energized, deal [ 80 / 120 / 800 ] () magic damage to a nearby enemy each second. Afterwards, deal [ 132 / 238 / 1626 ] () magic damage to all enemies within 2 hexes.
Experiment Bonus: Gain 200 max Health. On takedown, gain 75 max Health for the rest of combat.
Recommend Items
Items | Avg. place | Top 4 rate | Win rate |
---|---|---|---|
Gargoyle Stoneplate | 4.27 | 54.85% | 12.33% |
Warmog's Armor | 4.18 | 56.60% | 12.90% |
Dragon's Claw | 4.23 | 55.64% | 12.53% |
Redemption | 4.15 | 57.29% | 13.07% |
Sunfire Cape | 4.10 | 57.90% | 13.53% |
Traits
Experiment
Origin
Gain Laboratory hexes on your board.
Combat start: Experiments standing on Laboratory hexes gain the Experiment bonuses of all Experiments on Laboratory hexes, plus max Health.
Combat start: Experiments standing on Laboratory hexes gain the Experiment bonuses of all Experiments on Laboratory hexes, plus max Health.
- 3 2 Laboratories, 100
- 5 3 Laboratories, 300
- 7 Experiment bonuses increase by 100%!
Dominator
Class
Combat start: Dominators gain a Shield for 15 seconds.
When Dominators cast, they gain stacking Ability Power based on the Mana spent.
When Dominators cast, they gain stacking Ability Power based on the Mana spent.
- 2 250 Shield, 25%
- 4 450 Shield, 45%
- 6 700 Shield, 70%