Vi TFT - Builds / Items / Comps - Set 13
Data analytics of Vi TFT Set 13 - Vi tft stats and abilities with best items, and recommended team comps.
Vi
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Enforcer
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Pit Fighter
Cost
4
Health
1100
Attack Speed
0.9
Attack Range
Armor
50
Magic Resist
50
4.32
Avg. place
52.78%
Top 4 rate
14.15%
Win rate
Abilities
Wrecking Crew
Gain [ 250 / 300 / 1200 ] () Shield for 3 seconds, then Stun target for 1.5 seconds. Slam them down, dealing [ 413 / 619 / 1856 ] () physical damage to them and causing a shockwave in their row. Enemies hit take [ 113 / 169 / 759 ] () physical damage and are briefly knocked up.
Recommend Items
Items | Avg. place | Top 4 rate | Win rate |
---|---|---|---|
Bloodthirster | 4.24 | 54.88% | 13.79% |
Titan's Resolve | 4.19 | 55.67% | 14.38% |
Sterak's Gage | 4.08 | 58.05% | 15.23% |
Hand Of Justice | 4.12 | 57.14% | 14.32% |
Edge of Night | 3.81 | 63.65% | 16.73% |
Traits
Enforcer
Origin
Combat Start: Enforcers gain Shield and Damage Amp. The highest Health enemy units become WANTED!
When a Wanted enemy dies, Enforcers gain 30% Attack Speed.
When a Wanted enemy dies, Enforcers gain 30% Attack Speed.
- 2 1 units; 1200% , 12%
- 4 2 units; 2500% , 20%
- 6 4 units; 3500% , 35%
- 8 5 units; 4500% , 55%
- 10 ALL enemies; 10000% , 150% ; Combat Start: Confiscate all enemy items!
Pit Fighter
Class
Pit Fighters gain 15% Omnivamp and deal bonus true damage. Once per combat at 50% Health, they heal a percentage of their max Health over 2 seconds.
- 2 6% true damage, 10%
- 4 12% true damage, 25%
- 6 20% true damage, 40%
- 8 50% true damage, 99%